snake/main.go

23 lines
384 B
Go

package main
import (
"log"
)
func main() {
// Create a channel to push key-presses through
keypresses := make(chan int)
gamestate := make(chan int)
screen, style, err := initilize()
if err != nil {
log.Fatalln("Initlization error: ", err)
}
defer quit(screen)
go gameDirector(screen, style, keypresses, gamestate)
keyboardProcessor(screen, keypresses, gamestate)
}