Resets player position at the start of a new level. Closes #12
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							@@ -86,17 +86,19 @@ func (game *Game) gameDirector() {
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		// Clean the screen
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		game.screen.Clear()
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		// Draw robots??
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		if len(game.robots) == 0 {
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			game.level++
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			game.cleanTrash()
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			game.resetPlayer()
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			game.initRobots()
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		}
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		// Draw starter conditions
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		game.drawBox()
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		game.drawPlayer()
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		//game.drawCoords()
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		// Draw robots??
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		if len(game.robots) == 0 {
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			game.level++
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			game.cleanTrash()
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			game.initRobots()
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		}
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		game.drawRobots()
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		// Draw my ex-wife
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