sudoku-funpark/solver/findBlocks_test.go

54 lines
1.4 KiB
Go

package solver
import (
"slices"
"testing"
"gitea.ligthert.net/golang/sudoku-funpark/controller"
"gitea.ligthert.net/golang/sudoku-funpark/outputter"
)
// TestfindBlocks tests the findBlocks function.
// It defines the solver struct
// and calls the findBlocks function with a row and a slice of rows.
// It then checks if the slice of rows is as expected.
func TestFindBlocks(t *testing.T) {
// Create a new Solver struct.
solver := Solver{}
// Create outputter struct.
outp := outputter.Outputter{}
// Set the output type to human.
outp.OutputType = "human"
// Set the outputter of the solver to the outputter.
solver.Outp = &outp
// Create a controller struct.
controller := controller.Controller{}
// Set the controller of the solver to the controller.
solver.Controller = &controller
// Execute the loadBlocks function.
solver.LoadBlocks()
// Provide controller.row1 with a value.
// This is the row that will be used in the findBlocks function.
controller.Row1 = "769104802"
// Call the findBlocks function with the row and the slice of rows.
solver.findBlocks(&controller.Row1, &solver.row1s)
// A slice with the expected results.
expected := []string{"769154832", "769134852"}
// Check if the slice of rows1 is same as expected variable.
if slices.Equal(solver.row1s, expected) {
t.Errorf("Expected %v, got %v", expected, solver.row1s)
}
}