package solver import ( "log" "strconv" "time" ) func (solver *Solver) populate_blocks() { defer solver.timeTrack(time.Now(), "Populated blocks") log.Println("Populating blocks") solver.find_blocks(&solver.row1, &solver.row1s) solver.find_blocks(&solver.row2, &solver.row2s) solver.find_blocks(&solver.row3, &solver.row3s) solver.find_blocks(&solver.row4, &solver.row4s) solver.find_blocks(&solver.row5, &solver.row5s) solver.find_blocks(&solver.row6, &solver.row6s) solver.find_blocks(&solver.row7, &solver.row7s) solver.find_blocks(&solver.row8, &solver.row8s) solver.find_blocks(&solver.row9, &solver.row9s) // This calculates and stores the total number of solutions to validate. solver.iter = int64(len(solver.row1s)) * int64(len(solver.row2s)) * int64(len(solver.row3s)) * int64(len(solver.row4s)) * int64(len(solver.row5s)) * int64(len(solver.row6s)) * int64(len(solver.row7s)) * int64(len(solver.row8s)) * int64(len(solver.row9s)) } func (solver *Solver) find_blocks(row *string, rows *[]int) { // Declare selection var selection []int var curr_blocks []int func_row := *row for letter := range func_row { if len(selection) == 0 { curr_blocks = solver.blocks } else { curr_blocks = selection selection = nil } for block := range curr_blocks { curr_row := strconv.Itoa(curr_blocks[block]) if func_row[letter] == curr_row[letter] { found_row, _ := strconv.Atoi(curr_row) selection = append(selection, found_row) } if func_row[letter] == '0' { found_row, _ := strconv.Atoi(curr_row) selection = append(selection, found_row) } } // End for-loop } // End for-loop *rows = selection } func (solver *Solver) check_combinations() { for rows1_index := range solver.row1s { for rows2_index := range solver.row2s { for rows3_index := range solver.row3s { for rows4_index := range solver.row4s { for rows5_index := range solver.row5s { for rows6_index := range solver.row6s { for rows7_index := range solver.row7s { for rows8_index := range solver.row8s { for rows9_index := range solver.row9s { go solver.routine_validator(rows1_index, rows2_index, rows3_index, rows4_index, rows5_index, rows6_index, rows7_index, rows8_index, rows9_index) } } } } } } } } } } func (solver *Solver) routine_validator(rows1_index int, rows2_index int, rows3_index int, rows4_index int, rows5_index int, rows6_index int, rows7_index int, rows8_index int, rows9_index int) { solver.counter = solver.counter + 1 if solver.validate_combination(solver.row1s[rows1_index], solver.row2s[rows2_index], solver.row3s[rows3_index], solver.row4s[rows4_index], solver.row5s[rows5_index], solver.row6s[rows6_index], solver.row7s[rows7_index], solver.row8s[rows8_index], solver.row9s[rows9_index]) { solver.solutions = append(solver.solutions, solver.render_combination(solver.row1s[rows1_index], solver.row2s[rows2_index], solver.row3s[rows3_index], solver.row4s[rows4_index], solver.row5s[rows5_index], solver.row6s[rows6_index], solver.row7s[rows7_index], solver.row8s[rows8_index], solver.row9s[rows9_index])) } } func (solver *Solver) tracker() { defer solver.timeTrack(time.Now(), "Validated solutions") log.Println("Validating solutions") // Tracking percenting an progress var percentage float32 var track int // Tracking the rate var rate_start int var rate_stop int var rate_diff int // Tracking duration var timer_start = time.Now() // Prevent division-by-zero error when establishing `rate` time.Sleep(time.Second) // Estimation how long it will take var est_fin string for solver.iter != solver.counter { // Determine how far we are. percentage = (float32(solver.counter) / (float32(solver.iter) / 100)) if track <= int(percentage) { // Reset the loop rate_stop = int(solver.counter) rate_diff = rate_stop - rate_start // Make sure something happened, making rate_start the only reliable variable if rate_diff == 0 && rate_start > 1 { percentage = 100 solver.counter = solver.iter } timer_elapsed := time.Since(timer_start) rate := int64(rate_diff) / int64(timer_elapsed.Seconds()) // Estimate when this is finished: // TODO: Make this Bayesian // TODO: Fix // For short running solutions this is fine // For long running solutions this breaks if rate_diff == 0 { est_fin = "N/A" } else { est_fin = solver.secondsToHuman((int(solver.iter) - int(solver.counter)) / int(rate)) } // Printing the meat log.Println("Processing: " + strconv.Itoa(int(percentage)) + "% (" + strconv.Itoa(int(solver.counter)) + "/" + strconv.Itoa(int(solver.iter)) + "); Rate (avg): " + strconv.Itoa(int(rate)) + "/sec for " + timer_elapsed.String() + "; Time left (est.): " + est_fin) // Wrap up the loop or break if int(percentage) > track { track = int(percentage) } else { track = track + 1 } rate_start = rate_stop timer_start = time.Now() if rate_diff == 0 && rate_start > 100 { break } } time.Sleep(1 * time.Second) } } func (solver *Solver) validate_combination(row1 int, row2 int, row3 int, row4 int, row5 int, row6 int, row7 int, row8 int, row9 int) bool { var retval bool retval = true row1s := strconv.Itoa(row1) row2s := strconv.Itoa(row2) row3s := strconv.Itoa(row3) row4s := strconv.Itoa(row4) row5s := strconv.Itoa(row5) row6s := strconv.Itoa(row6) row7s := strconv.Itoa(row7) row8s := strconv.Itoa(row8) row9s := strconv.Itoa(row9) for index := range 9 { if row1s[index] == row2s[index] || row1s[index] == row3s[index] || row1s[index] == row4s[index] || row1s[index] == row5s[index] || row1s[index] == row6s[index] || row1s[index] == row7s[index] || row1s[index] == row8s[index] || row1s[index] == row9s[index] { retval = false } if row2s[index] == row1s[index] || row2s[index] == row3s[index] || row2s[index] == row4s[index] || row2s[index] == row5s[index] || row2s[index] == row6s[index] || row2s[index] == row7s[index] || row2s[index] == row8s[index] || row2s[index] == row9s[index] { retval = false } if row3s[index] == row1s[index] || row3s[index] == row2s[index] || row3s[index] == row4s[index] || row3s[index] == row5s[index] || row3s[index] == row6s[index] || row3s[index] == row7s[index] || row3s[index] == row8s[index] || row3s[index] == row9s[index] { retval = false } if row4s[index] == row1s[index] || row4s[index] == row2s[index] || row4s[index] == row3s[index] || row4s[index] == row5s[index] || row4s[index] == row6s[index] || row4s[index] == row7s[index] || row4s[index] == row8s[index] || row4s[index] == row9s[index] { retval = false } if row5s[index] == row1s[index] || row5s[index] == row2s[index] || row5s[index] == row3s[index] || row5s[index] == row4s[index] || row5s[index] == row6s[index] || row5s[index] == row7s[index] || row5s[index] == row8s[index] || row5s[index] == row9s[index] { retval = false } if row6s[index] == row1s[index] || row6s[index] == row2s[index] || row6s[index] == row3s[index] || row6s[index] == row4s[index] || row6s[index] == row5s[index] || row6s[index] == row7s[index] || row6s[index] == row8s[index] || row6s[index] == row9s[index] { retval = false } if row7s[index] == row1s[index] || row7s[index] == row2s[index] || row7s[index] == row3s[index] || row7s[index] == row4s[index] || row5s[index] == row6s[index] || row7s[index] == row6s[index] || row7s[index] == row8s[index] || row7s[index] == row9s[index] { retval = false } if row8s[index] == row1s[index] || row8s[index] == row2s[index] || row8s[index] == row3s[index] || row8s[index] == row4s[index] || row8s[index] == row5s[index] || row8s[index] == row6s[index] || row8s[index] == row7s[index] || row8s[index] == row9s[index] { retval = false } if row9s[index] == row1s[index] || row9s[index] == row2s[index] || row9s[index] == row3s[index] || row9s[index] == row4s[index] || row9s[index] == row5s[index] || row9s[index] == row6s[index] || row9s[index] == row7s[index] || row9s[index] == row8s[index] { retval = false } } return retval }