Use strings instead of ints to store blocks (Closes #23)
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647476f6d8
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2735074515
@ -3,7 +3,7 @@ package controller
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// Simple interface to store values shared amongst packages.
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// Simple interface to store values shared amongst packages.
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type Controller struct {
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type Controller struct {
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// All possible blocks/rows available
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// All possible blocks/rows available
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Blocks []int
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Blocks []string
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// 1st row of the Sudoku puzzle.
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// 1st row of the Sudoku puzzle.
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Row1 string
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Row1 string
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// 2nd row of the Sudoku puzzle.
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// 2nd row of the Sudoku puzzle.
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@ -3,7 +3,6 @@ package solver
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import (
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import (
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"embed"
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"embed"
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"log"
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"log"
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"strconv"
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"strings"
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"strings"
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"time"
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"time"
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)
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)
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@ -19,7 +18,7 @@ func (solver *Solver) LoadBlocks() {
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defer solver.timeTrack(time.Now(), "Loaded blocks")
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defer solver.timeTrack(time.Now(), "Loaded blocks")
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log.Println("Loading blocks")
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log.Println("Loading blocks")
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var blocks []int
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var blocks []string
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file, err := f.ReadFile("blocks.csv")
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file, err := f.ReadFile("blocks.csv")
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if err != nil {
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if err != nil {
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@ -29,8 +28,8 @@ func (solver *Solver) LoadBlocks() {
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temp := strings.Split(string(file), "\n")
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temp := strings.Split(string(file), "\n")
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for _, line := range temp {
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for _, line := range temp {
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block, _ := strconv.Atoi(string(line))
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block := string(line)
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if block == 0 { // Ignore new-line at the end of the file.
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if block == "\n" || block == "" { // Ignore new-line at the end of the file.
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continue
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continue
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}
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}
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blocks = append(blocks, block)
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blocks = append(blocks, block)
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@ -28,10 +28,10 @@ func (solver *Solver) PopulateBlocks() {
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}
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}
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// The actual function that finds the blocks matching the partial blocks.
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// The actual function that finds the blocks matching the partial blocks.
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func (solver *Solver) findBlocks(row *string, rows *[]int) {
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func (solver *Solver) findBlocks(row *string, rows *[]string) {
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// Declare selection
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// Declare selection
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var selection []int
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var selection []string
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var currBlocks []int
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var currBlocks []string
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funcRow := *row
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funcRow := *row
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for letter := range funcRow {
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for letter := range funcRow {
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@ -45,14 +45,14 @@ func (solver *Solver) findBlocks(row *string, rows *[]int) {
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for _, block := range currBlocks {
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for _, block := range currBlocks {
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currRow := strconv.Itoa(block)
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currRow := block
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if funcRow[letter] == currRow[letter] {
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if funcRow[letter] == currRow[letter] {
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foundRow, _ := strconv.Atoi(currRow)
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foundRow := currRow
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selection = append(selection, foundRow)
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selection = append(selection, foundRow)
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}
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}
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if funcRow[letter] == '0' {
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if funcRow[letter] == '0' {
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foundRow, _ := strconv.Atoi(currRow)
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foundRow := currRow
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selection = append(selection, foundRow)
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selection = append(selection, foundRow)
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}
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}
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@ -92,7 +92,7 @@ func (solver *Solver) validator(rows1Index int, rows2Index int, rows3Index int,
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solver.counter.Add(1)
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solver.counter.Add(1)
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if solver.validateCombination(solver.row1s[rows1Index], solver.row2s[rows2Index], solver.row3s[rows3Index], solver.row4s[rows4Index], solver.row5s[rows5Index], solver.row6s[rows6Index], solver.row7s[rows7Index], solver.row8s[rows8Index], solver.row9s[rows9Index]) {
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if solver.validateCombination(solver.row1s[rows1Index], solver.row2s[rows2Index], solver.row3s[rows3Index], solver.row4s[rows4Index], solver.row5s[rows5Index], solver.row6s[rows6Index], solver.row7s[rows7Index], solver.row8s[rows8Index], solver.row9s[rows9Index]) {
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solver.Controller.Solutions = append(solver.Controller.Solutions, solver.renderCombination(solver.row1s[rows1Index], solver.row2s[rows2Index], solver.row3s[rows3Index], solver.row4s[rows4Index], solver.row5s[rows5Index], solver.row6s[rows6Index], solver.row7s[rows7Index], solver.row8s[rows8Index], solver.row9s[rows9Index]))
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solver.Controller.Solutions = append(solver.Controller.Solutions, []string{solver.row1s[rows1Index], solver.row2s[rows2Index], solver.row3s[rows3Index], solver.row4s[rows4Index], solver.row5s[rows5Index], solver.row6s[rows6Index], solver.row7s[rows7Index], solver.row8s[rows8Index], solver.row9s[rows9Index]})
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}
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}
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}
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}
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@ -194,53 +194,43 @@ func (solver *Solver) Tracker() {
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}
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}
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// Validate combination
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// Validate combination
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func (solver *Solver) validateCombination(row1 int, row2 int, row3 int, row4 int, row5 int, row6 int, row7 int, row8 int, row9 int) (retval bool) {
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func (solver *Solver) validateCombination(row1 string, row2 string, row3 string, row4 string, row5 string, row6 string, row7 string, row8 string, row9 string) (retval bool) {
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retval = true
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retval = true
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row1s := strconv.Itoa(row1)
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row2s := strconv.Itoa(row2)
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row3s := strconv.Itoa(row3)
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row4s := strconv.Itoa(row4)
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row5s := strconv.Itoa(row5)
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row6s := strconv.Itoa(row6)
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row7s := strconv.Itoa(row7)
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row8s := strconv.Itoa(row8)
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row9s := strconv.Itoa(row9)
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for index := range 9 {
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for index := range 9 {
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if row1s[index] == row2s[index] || row1s[index] == row3s[index] || row1s[index] == row4s[index] || row1s[index] == row5s[index] || row1s[index] == row6s[index] || row1s[index] == row7s[index] || row1s[index] == row8s[index] || row1s[index] == row9s[index] {
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if row1[index] == row2[index] || row1[index] == row3[index] || row1[index] == row4[index] || row1[index] == row5[index] || row1[index] == row6[index] || row1[index] == row7[index] || row1[index] == row8[index] || row1[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row2s[index] == row1s[index] || row2s[index] == row3s[index] || row2s[index] == row4s[index] || row2s[index] == row5s[index] || row2s[index] == row6s[index] || row2s[index] == row7s[index] || row2s[index] == row8s[index] || row2s[index] == row9s[index] {
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if row2[index] == row1[index] || row2[index] == row3[index] || row2[index] == row4[index] || row2[index] == row5[index] || row2[index] == row6[index] || row2[index] == row7[index] || row2[index] == row8[index] || row2[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row3s[index] == row1s[index] || row3s[index] == row2s[index] || row3s[index] == row4s[index] || row3s[index] == row5s[index] || row3s[index] == row6s[index] || row3s[index] == row7s[index] || row3s[index] == row8s[index] || row3s[index] == row9s[index] {
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if row3[index] == row1[index] || row3[index] == row2[index] || row3[index] == row4[index] || row3[index] == row5[index] || row3[index] == row6[index] || row3[index] == row7[index] || row3[index] == row8[index] || row3[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row4s[index] == row1s[index] || row4s[index] == row2s[index] || row4s[index] == row3s[index] || row4s[index] == row5s[index] || row4s[index] == row6s[index] || row4s[index] == row7s[index] || row4s[index] == row8s[index] || row4s[index] == row9s[index] {
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if row4[index] == row1[index] || row4[index] == row2[index] || row4[index] == row3[index] || row4[index] == row5[index] || row4[index] == row6[index] || row4[index] == row7[index] || row4[index] == row8[index] || row4[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row5s[index] == row1s[index] || row5s[index] == row2s[index] || row5s[index] == row3s[index] || row5s[index] == row4s[index] || row5s[index] == row6s[index] || row5s[index] == row7s[index] || row5s[index] == row8s[index] || row5s[index] == row9s[index] {
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if row5[index] == row1[index] || row5[index] == row2[index] || row5[index] == row3[index] || row5[index] == row4[index] || row5[index] == row6[index] || row5[index] == row7[index] || row5[index] == row8[index] || row5[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row6s[index] == row1s[index] || row6s[index] == row2s[index] || row6s[index] == row3s[index] || row6s[index] == row4s[index] || row6s[index] == row5s[index] || row6s[index] == row7s[index] || row6s[index] == row8s[index] || row6s[index] == row9s[index] {
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if row6[index] == row1[index] || row6[index] == row2[index] || row6[index] == row3[index] || row6[index] == row4[index] || row6[index] == row5[index] || row6[index] == row7[index] || row6[index] == row8[index] || row6[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row7s[index] == row1s[index] || row7s[index] == row2s[index] || row7s[index] == row3s[index] || row7s[index] == row4s[index] || row5s[index] == row6s[index] || row7s[index] == row6s[index] || row7s[index] == row8s[index] || row7s[index] == row9s[index] {
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if row7[index] == row1[index] || row7[index] == row2[index] || row7[index] == row3[index] || row7[index] == row4[index] || row5[index] == row6[index] || row7[index] == row6[index] || row7[index] == row8[index] || row7[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row8s[index] == row1s[index] || row8s[index] == row2s[index] || row8s[index] == row3s[index] || row8s[index] == row4s[index] || row8s[index] == row5s[index] || row8s[index] == row6s[index] || row8s[index] == row7s[index] || row8s[index] == row9s[index] {
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if row8[index] == row1[index] || row8[index] == row2[index] || row8[index] == row3[index] || row8[index] == row4[index] || row8[index] == row5[index] || row8[index] == row6[index] || row8[index] == row7[index] || row8[index] == row9[index] {
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retval = false
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retval = false
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}
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}
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if row9s[index] == row1s[index] || row9s[index] == row2s[index] || row9s[index] == row3s[index] || row9s[index] == row4s[index] || row9s[index] == row5s[index] || row9s[index] == row6s[index] || row9s[index] == row7s[index] || row9s[index] == row8s[index] {
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if row9[index] == row1[index] || row9[index] == row2[index] || row9[index] == row3[index] || row9[index] == row4[index] || row9[index] == row5[index] || row9[index] == row6[index] || row9[index] == row7[index] || row9[index] == row8[index] {
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retval = false
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retval = false
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}
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}
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@ -1,21 +0,0 @@
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package solver
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import (
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"strconv"
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)
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// Prepare a valid solution for storage.
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func (solver *Solver) renderCombination(row1 int, row2 int, row3 int, row4 int, row5 int, row6 int, row7 int, row8 int, row9 int) []string {
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row1s := strconv.Itoa(row1)
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row2s := strconv.Itoa(row2)
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row3s := strconv.Itoa(row3)
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row4s := strconv.Itoa(row4)
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row5s := strconv.Itoa(row5)
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row6s := strconv.Itoa(row6)
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row7s := strconv.Itoa(row7)
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row8s := strconv.Itoa(row8)
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row9s := strconv.Itoa(row9)
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return []string{row1s, row2s, row3s, row4s, row5s, row6s, row7s, row8s, row9s}
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}
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@ -10,23 +10,23 @@ import (
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type Solver struct {
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type Solver struct {
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Controller *controller.Controller
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Controller *controller.Controller
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// Slice of possible blocks for the 1st row.
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// Slice of possible blocks for the 1st row.
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row1s []int
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row1s []string
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// Slice of possible blocks for the 2nd row.
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// Slice of possible blocks for the 2nd row.
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row2s []int
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row2s []string
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// Slice of possible blocks for the 3rd row.
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// Slice of possible blocks for the 3rd row.
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row3s []int
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row3s []string
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// Slice of possible blocks for the 4th row.
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// Slice of possible blocks for the 4th row.
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row4s []int
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row4s []string
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// Slice of possible blocks for the 5th row.
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// Slice of possible blocks for the 5th row.
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row5s []int
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row5s []string
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// Slice of possible blocks for the 6th row.
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// Slice of possible blocks for the 6th row.
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row6s []int
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row6s []string
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// Slice of possible blocks for the 7th row.
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// Slice of possible blocks for the 7th row.
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row7s []int
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row7s []string
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// Slice of possible blocks for the 8th row.
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// Slice of possible blocks for the 8th row.
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row8s []int
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row8s []string
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// Slice of possible blocks for the 9th row.
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// Slice of possible blocks for the 9th row.
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row9s []int
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row9s []string
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// Maximum number of possible solutions with the current set of rows.
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// Maximum number of possible solutions with the current set of rows.
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Iter int64
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Iter int64
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// Progress counter, needs atomic due to the number of updates.
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// Progress counter, needs atomic due to the number of updates.
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