package main import ( "math/rand" "github.com/gdamore/tcell/v2" ) // getFoodItem returns an emoji from a string used to represent food // Takes no arguments, but returns an emoji/rune from a predefined string // func getFoodItem() rune { // var foods string = "πŸ΅πŸ±πŸ·πŸπŸ‡πŸΏπŸ¦‡πŸ“πŸ£πŸΈπŸ¦ŽπŸŽπŸ" // foodsRune := []rune(foods) // randomIndex := rand.Intn(len(foodsRune)) // return foodsRune[randomIndex] // } // func placeApple(snakex int, snakey int) Apple { func placeApple(snake *Snake) Apple { var x, y int var found bool for !found { x = rand.Intn(80) y = rand.Intn(24) if x != snake.head.x && y != snake.head.y { found = true } if x == 0 || x == 79 || y == 0 || y == 23 { found = false } if hitsTail(snake, x, y) { found = false } } apple := Apple{ x: x, y: y, } return apple } func drawApple(screen tcell.Screen, style tcell.Style, apple *Apple) { screen.SetContent(apple.x, apple.y, 'o', nil, style) }