sfcs/server/writeMessages.go

20 lines
421 B
Go

package server
import (
"log"
"github.com/gorilla/websocket"
)
func (server *Server) writeMessages(conn *websocket.Conn) {
for {
err := conn.WriteMessage(websocket.TextMessage, []byte("keep alive - staying alive"))
if err != nil {
log.Println("Error writing message:", err)
break
}
// This sets the time-out for any outgoing messages.
// conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
}
}