package robots import ( "github.com/gdamore/tcell/v2" ) const ( Up = iota Left Right Down upleft upright downleft downright teleport ) type Position struct { x int y int } type Player struct { position Position score int moves int teleports int } type Game struct { screen tcell.Screen style tcell.Style keypresses chan int player Player level int robots []Robot trash []Position gameover int } type Robot struct { id int position Position }