package main import "github.com/gdamore/tcell/v2" const ( Up = iota Left Right Down upleft upright downleft downright teleport ) type Position struct { x int y int } type Player struct { position Position score int moves int teleports int } type Robot struct { position Position } type Game struct { screen tcell.Screen style tcell.Style keypresses chan int player Player level int robots []Position trash []Position gameover int }