Rework robots and trash #3

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opened 2023-12-03 23:19:23 +01:00 by sacha · 0 comments
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There are several issues:

  • When two robots collide other random robots die.
  • When two robots collide only one dies
  • When two robots collide a trash pile gets made, one of the robots moves from underneath it at your next move
  • More trash is made than actual robots destroyed

All of them are related to moveRobots() and whatever it calls. deleteRobots() plays a huge part in this.

Things going well are cleaning up of trash, spawning of robots.

There are several issues: - [x] When two robots collide other random robots die. - [x] When two robots collide only one dies - [x] When two robots collide a trash pile gets made, one of the robots moves from underneath it at your next move - [x] More trash is made than actual robots destroyed All of them are related to `moveRobots()` and whatever it calls. `deleteRobots()` plays a huge part in this. Things going well are cleaning up of trash, spawning of robots.
sacha added this to the Initial Release milestone 2023-12-03 23:59:51 +01:00
sacha added the
🔧 Development
label 2023-12-04 00:04:30 +01:00
sacha added the
🪲 Bug
label 2023-12-04 00:31:58 +01:00
sacha closed this issue 2023-12-06 20:32:11 +01:00
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Reference: golang/rowboz#3
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