diff --git a/game.go b/game.go
index 97eb3fd..902111c 100644
--- a/game.go
+++ b/game.go
@@ -105,7 +105,7 @@ func (game *Game) gameDirector() {
 		game.screen.Show()
 
 		// Process input
-		game.movePlayer(game, <-game.keypresses)
+		game.movePlayer(<-game.keypresses)
 
 		// Move robots
 		game.moveRobots()
diff --git a/player.go b/player.go
index 67381ad..0901e85 100644
--- a/player.go
+++ b/player.go
@@ -4,7 +4,7 @@ func (game *Game) drawPlayer() {
 	game.screen.SetContent(game.player.position.x, game.player.position.y, '@', nil, game.style)
 }
 
-func (g *Game) movePlayer(game *Game, press int) {
+func (game *Game) movePlayer(press int) {
 	if press == Left {
 		if game.player.position.x != 2 {
 			game.player.position.x--