Better method comparing Position's.

This commit is contained in:
Sacha Ligthert 2023-12-06 19:25:16 +01:00
parent adefe7bd20
commit 85ca0b0f86

View File

@ -9,7 +9,7 @@ func (game *Game) drawTrash() {
func (game *Game) onTrash(pos Position) bool { func (game *Game) onTrash(pos Position) bool {
var found bool var found bool
for _, t := range game.trash { for _, t := range game.trash {
if t.x == pos.x && t.y == pos.y { if t == pos {
found = true found = true
} }
} }