from .packages import PackageManager from direct.showbase.ShowBase import ShowBase from direct.actor.Actor import Actor from panda3d.core import WindowProperties, TextureStage, AmbientLight, PointLight import simplepbr import gltf class Game(ShowBase): def __init__(self, packages): ShowBase.__init__(self) simplepbr.init() gltf.patch_loader(self.loader) self.camLens.setFov(90) self.camera.setPos(0, -4, 1) winprops = WindowProperties() winprops.setSize(1600, 900) self.win.requestProperties(winprops)