// Game: Generic // Format: Standard // entity 0 { "classname" "worldspawn" "_tb_textures" "textures" "_tb_def" "external:master.fgd" "integer" "10" "floating" "10.248" "string" "sfdoijsdf" // brush 0 { ( 0 0 16 ) ( 0 -128 16 ) ( 0 -128 -16 ) generic_tiles 0 0 45 1 1 ( 0 -128 16 ) ( 128 -128 16 ) ( 128 -128 -16 ) generic_tiles 0 0 45 1 1 ( 128 -128 -16 ) ( 128 0 -16 ) ( 0 0 -16 ) generic_tiles 0 0 45 1 1 ( 0 0 16 ) ( 128 0 16 ) ( 128 -128 16 ) generic_tiles 0 0 45 1 1 ( 128 0 -16 ) ( 128 0 16 ) ( 0 0 16 ) generic_tiles 0 0 45 1 1 ( 128 -128 16 ) ( 128 0 16 ) ( 128 0 -16 ) generic_tiles 0 0 45 1 1 } // brush 1 { ( -384 384 0 ) ( -384 384 64 ) ( -384 -64 0 ) generic_tiles 0 0 45 1 1 ( -384 384 64 ) ( -285.39994983020347 52.87499999999663 64 ) ( -384 -64 0 ) generic_tiles 35.14084 11.834999 45 1 1 ( -285.39994983020347 52.87499999999663 64 ) ( -184.606925748656 -41.49999999956605 64 ) ( -384 -64 0 ) generic_tiles 35.14084 11.834999 45 1 1 ( -184.606925748656 -41.49999999956605 64 ) ( 0 -64 64 ) ( -384 -64 0 ) generic_tiles 0 1.4594574 45 1 1 ( -384 -64 0 ) ( 0 -64 64 ) ( 0 -64 0 ) generic_tiles 0 0 45 1 1 ( 0 -64 0 ) ( 0 384 0 ) ( -384 384 0 ) generic_tiles 0 0 45 1 1 ( -384 384 64 ) ( 0 384 64 ) ( 0 -64 64 ) generic_tiles 0 0 45 1 1 ( 0 384 0 ) ( 0 384 64 ) ( -384 384 64 ) generic_tiles 0 0 45 1 1 ( 0 -64 64 ) ( 0 384 64 ) ( 0 384 0 ) generic_tiles 0 0 45 1 1 } } // entity 1 { "classname" "air_bubbles" "origin" "-136 168 72" } // entity 2 { "classname" "func_detail" // brush 0 { ( 0 -128 0 ) ( 0 -127 0 ) ( 0 -128 1 ) generic_tiles 0 0 45 1 1 ( 0 -128 0 ) ( 0 -128 1 ) ( 1 -128 0 ) generic_tiles 0 0 45 1 1 ( 0 -128 0 ) ( 1 -128 0 ) ( 0 -127 0 ) generic_tiles 0 0 45 1 1 ( 64 0 64 ) ( 64 1 64 ) ( 65 0 64 ) generic_tiles 0 0 45 1 1 ( 64 0 64 ) ( 65 0 64 ) ( 64 0 65 ) generic_tiles 0 0 45 1 1 ( 64 0 64 ) ( 64 0 65 ) ( 64 1 64 ) generic_tiles 0 0 45 1 1 } }