from map import Map import pickle slides = [] if __name__ == "__main__": # Generate the basic map. map = Map() map.generateMap() # Add the cities map.findCoast() map.generateCities() map.addCities() # Print stuff or dump to image #map.printWorld() terrain, cities, coast, metadata = map.dumpMap() gamestate = {} gamestate['metadata'] = metadata gamestate['terrain'] = terrain gamestate['cities'] = cities gamestate['coast'] = coast gamestate['units'] = [] gamestate['fog'] = [] pickle.dump(gamestate, open("savegame.empyre_save","wb")) #gamestate = pickle.load( open( "savegame.empyre", "rb" ) )